Hope To Hopp 2
Commodore 64 · 1996 · WOR
Also known as: Hope to Hopp II (EU)
Publisher: Magna Media · Developer: Chester Kollschen
"Hope to Hopp II" is a small platformer where players guide the hero through 21 levels, avoiding water holes, deadly chasms, and four enemy types – flying cannonballs, floating ghosts, crawling pigs, and jumping squids. The character can run and jump but has no weapons or power-ups, leaving evasion as the only option. Hits or missteps cost one of eight lives, and losing all lives resets the game. This auto-scrolling side-scroller demands precise timing to jump at the right moment. Longer levels and more challenging platform placements increase the difficulty. The character turning cyan signals the level's end, where the exit must be reached to proceed to the next stage.
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