Kablam! box art

Kablam!

Commodore 64 · 1984 · WOR

COMPUTE! Stephen Ressler

Publisher: COMPUTE! · Developer: Stephen Ressler

In Kablam! you don't drop bombs – you stop them. As relentlessly rains explosives down on the city, your task is to catch every falling bomb with a bucket before it hits the ground. The longer you last, the faster and more chaotic the game becomes. Quick reflexes, precise timing, and a cool head are essential to stay ahead and save the city from destruction.

Artwork & screenshots

Kablam! — box-3D (WOR) Kablam! — box-2D (WOR) Kablam! — sstitle (WOR) Kablam! — ss (WOR) Kablam! — mixrbv2 (WOR)

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