Krümel-Monster
Commodore 64 · WOR
Also known as: Kruemel-Monster
· Developer: Dirk Tautkus
„Krümel-Monster“ puts the player in a maze where the goal is to eat all the dots while being chased by four enemies. They roam the corridors, trying to catch the player. Collecting special power pellets temporarily reverses the roles, allowing the player to hunt the enemies instead. Strategic movement and the smart use of tunnels help evade the pursuers or trap them.
Artwork & screenshots
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