Level Shock box art

Level Shock

Commodore 64 · 1987 · WOR

Commodore 64 Club Maurizio Dell'Abate

Publisher: Commodore 64 Club · Developer: Maurizio Dell'Abate

"Level Shock" offers a unique twist on the classic Frogger/Freeway gameplay concept. The goal is to safely reach the top of the screen by skillfully landing on moving platforms. Your mobility is limited – you can only change your position by landing on a platform and continuing your ascent from there. Precision and planning are crucial to avoiding obstacles and finding the correct path.

Artwork & screenshots

Level Shock — box-3D (WOR) Level Shock — box-2D (WOR) Level Shock — sstitle (WOR) Level Shock — ss (WOR) Level Shock — mixrbv2 (WOR)

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