Level Shock
Commodore 64 · 1987 · WOR
Publisher: Commodore 64 Club · Developer: Maurizio Dell'Abate
"Level Shock" offers a unique twist on the classic Frogger/Freeway gameplay concept. The goal is to safely reach the top of the screen by skillfully landing on moving platforms. Your mobility is limited – you can only change your position by landing on a platform and continuing your ascent from there. Precision and planning are crucial to avoiding obstacles and finding the correct path.
Artwork & screenshots
Found an error? Suggest a fix from the app · Use this data via the public API.