Lunch Time box art

Lunch Time

Commodore 64 · 1996 · WOR

Binary Zone PD Richard Bayliss

Publisher: Binary Zone PD · Developer: Richard Bayliss

Lunch Time puts you in control of a small monster floating in a closed room, where you must eat everything presented to you. Precise movement and good timing are key, as the game gets faster and more unpredictable with each level. You score points by catching food in time – but only if your bite lands just right.

Artwork & screenshots

Lunch Time — box-3D (WOR) Lunch Time — box-2D (WOR) Lunch Time — sstitle (WOR) Lunch Time — ss (WOR) Lunch Time — mixrbv2 (WOR)

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