Lunch Time
Commodore 64 · 1996 · WOR
Publisher: Binary Zone PD · Developer: Richard Bayliss
Lunch Time puts you in control of a small monster floating in a closed room, where you must eat everything presented to you. Precise movement and good timing are key, as the game gets faster and more unpredictable with each level. You score points by catching food in time – but only if your bite lands just right.
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