Marble Springs box art

Marble Springs

Commodore 64 · 1993 · WOR

CP Verlag Jan B. Templin

Publisher: CP Verlag · Developer: Jan B. Templin

Marble Springs reinvents the classic Arkanoid/Breakout formula, replacing bricks with a constantly moving, segmented dragon that must be defeated. Using a paddle and ball, you chase this agile creature through each level, adjusting your ball's energy for greater damage — though higher power also increases speed and risk. If your score ends in 400 or 800, your paddle expands for better control. If the ball is about to escape, a quick press of the fire button boosts your movement for a last-second save. Precision and skill are key to defeating the dragon and advancing to the next level.

Artwork & screenshots

Marble Springs — box-2D (CUS) Marble Springs — box-2D-side (CUS) Marble Springs — box-2D-back (CUS) Marble Springs — box-texture (CUS) Marble Springs — box-3D (CUS) Marble Springs — ss (WOR) Marble Springs — mixrbv2 (CUS)

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