Mega Spaceboy 3D box art

Mega Spaceboy 3D

Commodore 64 · 1984 · WOR

Also known as: Mega Spaceboy 3d

Mastertronic David Darling & Richard Darling

Publisher: Mastertronic · Developer: David Darling & Richard Darling

“Mega Spaceboy 3D” is a simple space shooter designed not as a full-fledged game but rather as a learning project to demonstrate collision detection and other essential game mechanics. The player controls a small spaceship, shooting at falling geometric objects while avoiding obstacles. The gameplay emphasizes precise collision handling and fundamental mechanics, making it a useful example for those interested in game development.

Artwork & screenshots

Mega Spaceboy 3D — box-2D (CUS) Mega Spaceboy 3D — box-2D-side (CUS) Mega Spaceboy 3D — box-2D-back (CUS) Mega Spaceboy 3D — box-texture (CUS) Mega Spaceboy 3D — box-3D (CUS) Mega Spaceboy 3D — sstitle (WOR) Mega Spaceboy 3D — ss (WOR) Mega Spaceboy 3D — mixrbv2 (CUS)

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