Microdeal Shuttle box art

Microdeal Shuttle

Commodore 64 · 1983 · WOR

Microdeal Keith Wood

Publisher: Microdeal · Developer: Keith Wood

“Microdeal Shuttle” is an early simulation of a NASA mission to retrieve a failed satellite – with most controls handled via joystick. The mission is divided into five phases. After an automatic lift-off from Earth's gravity, you guide the shuttle to a rendezvous point. Once the satellite is in sight, approach it carefully before using the robotic arm to capture and secure it in the cargo bay. During re-entry, you steer the shuttle into a designated target zone, before finally guiding it to a safe landing in an external view. The cockpit features a realistic instrument panel displaying altitude, speed, and course information. Certain mission phases switch to an outside view for clarity. Failing a stage does not abort the mission – instead, points are awarded based on performance.

Artwork & screenshots

Microdeal Shuttle — box-2D (EU) Microdeal Shuttle — box-2D-side (EU) Microdeal Shuttle — box-2D-back (EU) Microdeal Shuttle — box-texture (EU) Microdeal Shuttle — box-3D (EU) Microdeal Shuttle — sstitle (WOR) Microdeal Shuttle — ss (WOR) Microdeal Shuttle — mixrbv2 (EU)

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