Missile Defender box art

Missile Defender

Commodore 64 · 1984 · WOR

Personal Computer World Jeremy Hammett

Publisher: Personal Computer World · Developer: Jeremy Hammett

„Missile Defender“ challenges the player to protect cities from incoming nuclear missiles. Using a powerful laser weapon, enemy projectiles must be intercepted before they reach their target. The missiles appear in waves and fly in different trajectories, requiring precision and quick reactions. Points are awarded for destroying the missiles, especially the lower-flying ones, which must not be ignored for too long. Each game starts with five cities, with extra cities awarded for high scores.

Artwork & screenshots

Missile Defender — box-3D (WOR) Missile Defender — box-2D (WOR) Missile Defender — sstitle (WOR) Missile Defender — ss (WOR) Missile Defender — mixrbv2 (WOR)

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