Motos box art

Motos

Commodore 64 · 1987 · WOR

Mastertronic Added Dimension Binary Design

Publisher: Mastertronic Added Dimension · Developer: Binary Design

In this game, you control a bumper car, and the object is to bump your opponents off the gameboard while they do the same to you, and once you have managed to bump all your opponents off the board, you move on to the next round. If you take too long to complete a round, a fireball will strike one of the tiles on the board, causing them to collapse and making it more likely that you or your opponents are killed. In some rounds, you can get power-ups that give you extra bumping powers and the ability to jump over gaps. When you jump, you can break a tile to the point where it collapses, making it easier for opponents to fall down the gap that will be left there.

Artwork & screenshots

Motos — box-2D (EU) Motos — box-2D-side (EU) Motos — box-2D-back (EU) Motos — box-texture (EU) Motos — box-3D (EU) Motos — sstitle (EU) Motos — ss (EU) Motos — steamgrid

Found an error? Suggest a fix from the app · Use this data via the public API.