The Ormus Saga III : The Final Chapter box art

The Ormus Saga III : The Final Chapter

Commodore 64 · 1994 · WOR

Also known as: Ormus Saga 3 - The Final Chapter, The

Mike Doran Software M. Doran, A. Metzner & S. Tomanidis

Publisher: Mike Doran Software · Developer: M. Doran, A. Metzner & S. Tomanidis

The King of Beryland has disappeared again and the creature Azerus of the Ormus Cult has risen to power. The player must defeat the Ormus Cult a third time. The player moves through a 2D scrolling land area and can visit a number of towns and dungeons. Each city is represented by a separate map where the player can talk to NPCs and shopkeepers. All commands are available through a series of menus at the bottom of the screen. In cities, the player can hire troops who can help in battle. Additionally, cities are often occupied or attacked by the Ormus Cult, and troops are necessary to defend or liberate cities. These troops can also be equipped with weapons. Monsters appear in the overworld or can be fought in cities. In combat, the player attacks directly on the map and can cast spells, attack with weapons or use his troops to attack.

Artwork & screenshots

The Ormus Saga III : The Final Chapter — box-2D (CUS) The Ormus Saga III : The Final Chapter — box-2D-side (CUS) The Ormus Saga III : The Final Chapter — box-2D-back (CUS) The Ormus Saga III : The Final Chapter — box-texture (CUS) The Ormus Saga III : The Final Chapter — box-3D (CUS) The Ormus Saga III : The Final Chapter — sstitle (WOR) The Ormus Saga III : The Final Chapter — ss (WOR) The Ormus Saga III : The Final Chapter — mixrbv2 (CUS)

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