Panic Analogue box art

Panic Analogue

Commodore 64 · 2011 · WOR

RGCD Goin' Sideways

Publisher: RGCD · Developer: Goin' Sideways

"Panic Analogue" challenges the player to keep Redhead alive in his cave. Water droplets and fireballs constantly fall from above, and Redhead must catch every droplet to stay fresh while collecting fireballs to keep his torch lit. If a droplet hits the torch, disaster ensues – and swallowing a fireball, of course, also leads to catastrophe.

Videos

Artwork & screenshots

Panic Analogue — box-2D (EU) Panic Analogue — box-2D-side (EU) Panic Analogue — box-2D-back (EU) Panic Analogue — box-texture (EU) Panic Analogue — box-3D (EU) Panic Analogue — sstitle (WOR) Panic Analogue — ss (WOR) Panic Analogue — mixrbv2 (EU)

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