Plasm
Commodore 64 · 1997 · WOR
Publisher: Loadstar · Developer: Lukasz Zychowicz
Plasm pits you against a steadily growing row of blue blocks that you have to shoot away piece by piece before they take up too much space. From your ship, you fire upward, keep the formation under control, and try to stay on top of the situation for as long as possible. As the pressure keeps increasing over time, quick reactions and accurate aiming become more and more important. This creates an accessible space game driven by constant fire, rising danger, and the chase for the next successful hit.
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