Plis
Commodore 64 · 1993 · WOR
Publisher: 64'er · Developer: Denys Bogatz
Plis challenges you to bring matching stones together across winding playfields so they disappear. What sounds simple at first soon becomes tricky, as routes grow longer, layouts become more complex, and time is always working against you. Sticky fields can hold stones in place, while teleporters open up new possibilities when used wisely. The result is a clever puzzle game that combines planning, patience, and the satisfying removal of increasingly tangled arrangements.
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