Polygonamy
Commodore 64 · 1996 · WOR
· Developer: Stephen L. Judd
In Polygonamy you move through an early 3D environment on a map and can view various geometric objects from different perspectives. The game is a kind of technical preview that demonstrates 3D rendering and navigation on the Commodore 64. Despite minor bugs, humorously referred to as “personality enhancers,” Polygonamy impressively showcases early attempts at complex 3D graphics on simple hardware.
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