Psion 3
Commodore 64 · 1987 · WOR
Publisher: Tronic Verlag · Developer: Paravision Company
In Psion 3, you clear numbered pieces from a randomly generated board. Each number tells you exactly how far it has to move: a 3 moves three spaces, a 2 moves two spaces, and a 1 disappears after its move. After every valid move, the value is reduced, gradually emptying the board. It sounds simple, but it quickly becomes tricky – only careful planning keeps you from making moves that block your path later.
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