Pyjamarama
Commodore 64 · 1984 · WOR
Publisher: Mikro-gen · Developer: Mikro-gen
In Pyjamarama, Wally Week is trapped in a nightmare and must find the key to activate his alarm clock and wake up in time for work. The world inside his mind is filled with obstacles, including escalators, elevators, and locked doors. You can carry only two items at a time, and some must be combined to become useful. But be careful — in this distorted dream world, oversized objects, slapping hands, and ghosts lurk, draining your energy. Your remaining strength is shown by a Snooze Energy meter in the form of a milk glass — if it runs empty, you lose one of your three lives.
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