Recoil box art

Recoil

Commodore 64 · 1990 · WOR

RUN Jeffrey D. Panicki

Publisher: RUN · Developer: Jeffrey D. Panicki

In Recoil you control a snake that begins as just a pair of eyes and grows as you move. The goal is to collect the eggs scattered around the screen without colliding with obstacles, the walls, or your own tail. With each level the snake becomes longer, the number of eggs increases, and more rocks appear to block your path. Every egg eaten awards points multiplied by the level. Precise control and good timing are essential to progress further and survive.

Artwork & screenshots

Recoil — box-3D (WOR) Recoil — box-2D (WOR) Recoil — sstitle (WOR) Recoil — ss (WOR) Recoil — mixrbv2 (WOR)

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