Runfill
Commodore 64 · 1984 · WOR
Publisher: Elcomp Publishing · Developer: Rainer Heigenmoser & S.D. Roberts
In Runfill, you guide your character through a maze-like grid, trying to mark as many tiles as possible with dots. Every move leaves a trail, but a computer-controlled opponent erases it upon contact. You start with 80 seconds, gaining an extra second for every ten dots placed. Strategy, quick reflexes, and efficient pathing are key to climbing the high score list.
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