Super Lem
Commodore 64 · 1986 · WOR
Publisher: Amico Bit · Developer: Softgraf
Super Lem looks surprisingly nice at first glance and scores with a solid presentation, but sadly there is not much staying power in the gameplay. You collect items and avoid enemies, yet the whole thing feels repetitive quite quickly. On top of that, you only get one life and the collision detection feels a little inaccurate, which slows the flow more than it should. With music and more polish in the physics, this could easily have been a much better game.
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