Swordmaster II box art

Swordmaster II

Commodore 64 · 1987 · WOR

Also known as: Swordmaster 2

Steven Grover & Bud Grover

· Developer: Steven Grover & Bud Grover

"Swordmaster II" challenges the player to defeat two enemies per round. Enemies grow stronger with each round. The game is lost if the total number of hits exceeds five plus the current round number. The joystick controls various combat moves: Up blocks high attacks, down blocks low attacks, left dodges, and right performs a thrust. The weak move changes after each hit and at the start of a new round. Avoid pressing keys too quickly, as the keyboard buffer stores up to ten inputs. Fight carefully, as if wielding a heavy sword.

Artwork & screenshots

Swordmaster II — box-3D (WOR) Swordmaster II — box-2D (WOR) Swordmaster II — sstitle (WOR) Swordmaster II — ss (WOR) Swordmaster II — mixrbv2 (WOR)

Found an error? Suggest a fix from the app · Use this data via the public API.