Syncro II box art

Syncro II

Commodore 64 · 1985 · WOR

Also known as: Syncro 2

Commodore Horizons Magazine Jeff Minter

Publisher: Commodore Horizons Magazine · Developer: Jeff Minter

Syncro II challenges you to match the velocity of moving tile patterns so that bouncing spheres become static. Using your joystick, you adjust tile speeds to freeze the spheres before they drift away. Scoring depends on capturing all spheres quickly, with two rounds per level and four levels in total. At first, the game seems cryptic, but once you grasp its mechanics, it offers a clever blend of puzzle-solving, timing, and an unusual soundtrack.

Artwork & screenshots

Syncro II — box-2D (CUS) Syncro II — box-2D-side (CUS) Syncro II — box-2D-back (CUS) Syncro II — box-texture (CUS) Syncro II — box-3D (CUS) Syncro II — ss (WOR) Syncro II — mixrbv2 (CUS)

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