Triangle
Commodore 64 · 1990 · WOR
Publisher: 64'er · Developer: Bernhard Widl
In Triangle, you don't stack traditional blocks but oddly shaped triangles that fall into a slanted grid. The goal is to fill the container as efficiently as possible – like Tetris, but more complex. The triangles slide, rotate, and bounce off walls, challenging your reflexes and spatial sense. Two players can compete head-to-head, with customizable level, speed and time limits. Only those who stack smart and think ahead will claim the high score.
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