Viper Patrol box art

Viper Patrol

Commodore 64 · 1987 · WOR

Keypunch Software Derek Brewster

Publisher: Keypunch Software · Developer: Derek Brewster

“Viper Patrol” is a strategic first-person space shooter where the player controls a combat ship from the cockpit view. Using a quadrant map, the player can monitor satellite arrays that power the planet's mines and track both their own position and approaching Myon ships. The Myons attack these satellites, damaging them — two onboard droids can repair both the satellites and the player's ship. The ship is equipped with various scanners and a manual or automatic targeting system. Shields provide protection but weaken with each enemy hit. The game ends if the planet's power supply is cut off due to heavily damaged satellites.

Artwork & screenshots

Viper Patrol — box-3D (WOR) Viper Patrol — box-2D (WOR) Viper Patrol — sstitle (WOR) Viper Patrol — ss (WOR) Viper Patrol — steamgrid Viper Patrol — wheel (US) Viper Patrol — mixrbv2 (WOR)

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