Voodoo Castle box art

Voodoo Castle

Commodore 64 · 1984 · WOR

Also known as: Adventure #4 - Voodoo Castle (EU)

Adventure International Mak Jukic & Dave Thomas

Publisher: Adventure International · Developer: Mak Jukic & Dave Thomas

The goal is to wake up Count Cristo, who is lying in a coffin at the starting location in the game. In order to do so, the player needs to obtain certain items, which requires overcoming certain obstacles, such as an exploding test tubes and a doorway that's too small to pass through normally.

Videos

Artwork & screenshots

Voodoo Castle — box-2D (EU) Voodoo Castle — box-2D (US) Voodoo Castle — box-2D-side (EU) Voodoo Castle — box-2D-side (US) Voodoo Castle — box-2D-back (EU) Voodoo Castle — box-2D-back (US) Voodoo Castle — box-texture (EU) Voodoo Castle — box-texture (US)

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