Warrior of Ras Vol.IV : Ziggurat box art

Warrior of Ras Vol.IV : Ziggurat

Commodore 64 · 1983 · WOR

Also known as: Warrior Of Ras Vol.iv - Ziggurat

Screenplay Randall Don Masteller

Publisher: Screenplay · Developer: Randall Don Masteller

Warrior of Ras Vol.IV: Ziggurat concludes the series by combining the core aspects of its predecessors. From Dunzhin it takes the dungeon layouts, from Kaiv the expanded item selection, and from The Wylde the detailed combat system where body parts can be targeted. Once again, your goal is to recover a randomly chosen artifact hidden deep within the dungeon – this time in the Ziggurat of Ras, filled with traps, treasures, and monsters. The backstory is light, but the game shines through its tactical battles and vast array of equipment. At the start you receive 2000 gold to spend on armor, weapons, food, torches, and magical items. New to this entry is the option to purchase rings, wands, and potions directly from shops, adding another layer of strategy to your preparations.

Artwork & screenshots

Warrior of Ras Vol.IV : Ziggurat — box-2D (WOR) Warrior of Ras Vol.IV : Ziggurat — box-2D-side (WOR) Warrior of Ras Vol.IV : Ziggurat — box-2D-back (WOR) Warrior of Ras Vol.IV : Ziggurat — box-texture (WOR) Warrior of Ras Vol.IV : Ziggurat — box-3D (WOR) Warrior of Ras Vol.IV : Ziggurat — sstitle (WOR) Warrior of Ras Vol.IV : Ziggurat — ss (WOR) Warrior of Ras Vol.IV : Ziggurat — steamgrid

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