Damsel
Commodore VIC-20 · 1982 · WOR
Publisher: Comm Data
Each player takes turns rolling an 8-sided dice to move through a spiral-shaped board to reach the damsel at the center. Depending on the color the player lands on, they can either roll again to move forwards or backwards, miss a turn, acquire a strength scroll, encounter a magic bridge, or encounter an enemy. Combat is random, and the player can opt to use a shield, and if defeated moves to the start of the board. At a magic bridge the player can choose to cross which leads to combat. If the player succeeds at a bridge combat they move far ahead. Victory in random combat gives the player another roll.
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