Get Lost box art

Get Lost

Commodore VIC-20 · 1983 · WOR

Terminal Software R. W. Stevens

Publisher: Terminal Software · Developer: R. W. Stevens

Getting lost is what players of Get Lost! should avoid doing. Instead they should find their way out of a complicated maze. The objective is to move from top left to the bottom right corner of the maze. This should be done in as few moves as possible. There are a dozen mazes in the game and they are randomly chosen at start up. The game features six levels of difficulty. On the easier levels the player is presented with both a top down perspective and a first person perspective of the maze. On the more difficult levels the top down view is disabled and the player has to make his way through the maze with only the first person view. The game is played with keyboard by simply inputting the commands, left, right and forward.

Videos

Artwork & screenshots

Get Lost — box-2D (US) Get Lost — box-2D-side (US) Get Lost — box-2D-back (US) Get Lost — box-texture (US) Get Lost — box-3D (US) Get Lost — sstitle (WOR) Get Lost — ss (WOR) Get Lost — mixrbv2 (US)

Found an error? Suggest a fix from the app · Use this data via the public API.