Blast Arena Advance box art

Blast Arena Advance

Game Boy Advance · 2005 · WOR

Mathew Carr

· Developer: Mathew Carr

The aim of Blast Arena Advance is to collect as many jittering squares as you can, while avoiding the shrapnel thrown out by the explosions. There's also a handful of hidden things to unlock.

Artwork & screenshots

Blast Arena Advance — box-2D (WOR) Blast Arena Advance — box-2D-side (WOR) Blast Arena Advance — box-2D-back (WOR) Blast Arena Advance — box-texture (WOR) Blast Arena Advance — box-3D (WOR) Blast Arena Advance — sstitle (WOR) Blast Arena Advance — ss (WOR) Blast Arena Advance — steamgrid

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