Beyond the Tesseract
Also known as: Beyond The Tesseract
· Developer: David Lo · Genre: Adventure
Early (1983) TRS-80 BASIC text adventure game, the middle in a forgotten trilogy (sandwiched between ''Project Triad'' and ''Codename Intrepid''), remembered for its no-holds-barred approach to math and logic concepts informing game settings and puzzles: in one section, sparking a genre cliche, one has to play a text adventure game inside the text adventure game; in another, one falls asleep and in a dream constructs a proof utilising physical representations of various components of symbolic logic; additional game areas are accessed by pushing and popping the stack, objects extruded from 2 to 3 dimensions by _y_ing them. The supporting documentation understates when it claims the scenario for the adventure is meant to be vague -- searching for a 12-word code phrase (unlocked in chunks upon completion of certain puzzles) is just an excuse for sending an unwary player through an alien and abstract setting two words at a time (using VERB NOUN gameplay with a vocabulary of about 200.) Later (1988) versions of this game were ported in C to Solaris, Atari ST and MS-DOS environments; more recently, in December 2003, Andrew Plotkin ported it to the interactive fiction standard of machine-independent Z-code.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
9DE009FD |
1E028062527B… |
166,646 | — | exodos |
Artwork & screenshots
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