Reach For The Stars - The Conquest Of The Galaxy box art

Reach For The Stars - The Conquest Of The Galaxy

MS-DOS · 1988 · WOR

Also known as: Reach for the Stars : The Conquest of the Galaxy (US) · リーチ・フォー・ザ・スターズ (JP)

SSG Strategic Studies Group SSG Strategic Studies Group Simulation

Publisher: SSG Strategic Studies Group · Developer: SSG Strategic Studies Group · Genre: Simulation

Reach for the Stars is the original ''spaceploitation'' game. The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination. The game is very bare bones by modern standards: the 2D galaxy map is marked only by planets and their names in few different colors. Also, there is no diplomacy and no player control over tactical combat. What remains is a hard-core game of grand strategic and economic production. The player must tweak his planets, build ships, research new tech levels, and deploy fleets. A nice feature of the game is that just about all of the underlying dynamics can be altered and customized by the player, which means that Reach for the Stars is infinitely replayable.

Known dumps

CRC32MD5SizeRegionSource
2F73D826 86F8CE226153… 146,592 — exodos

Artwork & screenshots

Reach For The Stars - The Conquest Of The Galaxy — box-2D (US) Reach For The Stars - The Conquest Of The Galaxy — box-2D-side (US) Reach For The Stars - The Conquest Of The Galaxy — box-2D-back (US) Reach For The Stars - The Conquest Of The Galaxy — box-texture (US) Reach For The Stars - The Conquest Of The Galaxy — box-3D (US) Reach For The Stars - The Conquest Of The Galaxy — sstitle (WOR) Reach For The Stars - The Conquest Of The Galaxy — ss (WOR) Reach For The Stars - The Conquest Of The Galaxy — steamgrid

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