Space Empire Elite box art

Space Empire Elite

MS-DOS · 1992 · WOR

Jon Radoff Strategy

· Developer: Jon Radoff · Genre: Strategy

In Space Empire Elite, players rule an empire which they expand by purchasing planets or conquering other empires. Players are responsible for maintenance of their military and planets as well as feeding the population and the army. The goal is to become the largest, most powerful empire and remain so for as long as possible. One of the key features of later versions of SEE is that the game can be set up for "intergalactic", or inter-BBS, play. In this mode, players on one BBS are part of the same "galaxy" and work more as a team, trying to destroy other BBS "galaxies." According to author Mark Wolf, BBS door games of this type "could be maintained indefinitely, tracking and remembering each player's actions from day to day, across weeks or even months—much like today's popular massively multiplayer online games (MMOGs)." Jon Radoff created SEE in 1987 when he was around 13 years old. SEE was the inspiration for several other BBS door games, including Solar Realms Elite (and its cousins Barren Realms Elite, The Arcadian Legends, and Falcon's Eye), Space Dynasty, and Space Empire II; as well as the unix-based game Professional Galactic Empires.

Known dumps

CRC32MD5SizeRegionSource
F51E3A4C EF1FCAEBDA76… 182,526 — exodos

Artwork & screenshots

Space Empire Elite — box-3D (WOR) Space Empire Elite — box-2D (WOR) Space Empire Elite — sstitle (WOR) Space Empire Elite — ss (WOR) Space Empire Elite — wheel-hd (WOR)

Related games

Found an error? Suggest a fix from the app · Use this data via the public API.