Paratroopers
· Developer: John Dondzila
Inspired by *Sabotage* on the Apple II, the player controls a ground-based cannon and must shoot down the planes and the paratroopers they drop. If a paratrooper reaches the ground, he heads toward the player's cannon and can eventually destroy it. With its simple rules, fast-paced action, and minimalist vector graphics, *Paratroopers* revisits the classic concept of defensive shooting against an aerial invasion.
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