War Of The Robots box art

War Of The Robots

Vectrex · 2003 · WOR

George Pelonis

· Developer: George Pelonis

The planet surface is a simple silhouette of jagged mountains, but the wire-frame drones gallop fluidly across the landscape. Due to their long legs and tiny bodies (which resemble AT-STs from Star Wars), they're pretty tough to hit. Periodically they fire star-shaped missiles, which you can shoot down as they slowly scale in. A circular scanner lets you track their positions, but it's not the most accurate device in the world. War of the Robot's controls are responsive enough, and once you get the hang of it, you'll have a good time blasting drones into pieces. Unfortunately, two huge flaws spoil the fun. First and foremost, it's entirely possible, and in fact quite easy, to run out of ammo. Since you can't reload or find additional ammo, all you can do is sit there and wait for the game to end.

Artwork & screenshots

War Of The Robots — box-2D (SS) War Of The Robots — box-2D (WOR) War Of The Robots — box-2D-side (SS) War Of The Robots — box-2D-side (WOR) War Of The Robots — box-2D-back (SS) War Of The Robots — box-2D-back (WOR) War Of The Robots — box-texture (SS) War Of The Robots — box-texture (WOR)

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