Channel Sweeper
Virtual Boy · 2010 · WOR
· Developer: jzagal
The player controls a turret (reticle) at the bottom of a sea channel and must harpoon swimmers as the try to get across (from left to right or right to left). I plan on having a HUD with lives, score and whatnot. However I only want the HUD displayed on one eye. (it would be semi-translucent). The idea is to make the game trickier to play by forcing you to focus on the HUD (thus lose visual focus on the background). I'm not sure if this is technically possible or even if it will work…We'll see. I'm not aiming for a stereo effect here, rather I want to take advantage of the two displays to make the player focus their eyes (rather than their attention) on the screen in different ways.
Artwork & screenshots
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