Jet Set Willy 128 box art

Jet Set Willy 128

ZX Spectrum · 1996 · WOR

John Elliott John Elliott

Publisher: John Elliott · Developer: John Elliott

Jet Set Willy 128 was the first game ever to use the JSW128 game engine. It combines the rooms from the original JSW and the rooms from Richard Hallas's Join the Jet-Set! Its development was also gradual.

Artwork & screenshots

Jet Set Willy 128 — box-2D (SS) Jet Set Willy 128 — box-2D-side (SS) Jet Set Willy 128 — box-2D-back (SS) Jet Set Willy 128 — box-texture (SS) Jet Set Willy 128 — box-3D (SS) Jet Set Willy 128 — sstitle (EU) Jet Set Willy 128 — ss (EU) Jet Set Willy 128 — steamgrid

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