Lunar Lander box art

Lunar Lander

Colour Genie EG2000 · 1983 · WOR

Publisher: TCS · Developer: Klaus Weber · Genre: Simulation

The point of the game is to achieve as many points as possible by landing on as many blue plateaus as possible. The game ends when you run out of fuel - shown below as a bar. Every "crash" with the surface costs additional fuel. After each landing, the game is continued by pressing (RETURN) or a joystick button. Your only help is a fuel depot where you can refuel. But be careful: the cover of the fuel store opens and closes periodically!

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Artwork & screenshots

Lunar Lander — box-2D (SS) Lunar Lander — box-2D-side (SS) Lunar Lander — box-2D-back (SS) Lunar Lander — box-texture (SS) Lunar Lander — sstitle (WOR) Lunar Lander — ss (WOR) Lunar Lander — steamgrid Lunar Lander — wheel (WOR)

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