Jr. Pac-Man
Commodore 64 · 1988 · WOR
Also known as: Jr. Pac-man
Publisher: Thunder Mountain · Developer: General Computer Corporation · Genre: Puzzle
One of many sequels to the legendary "Pac-Man", Jr. Pac-Man features the character of Pac-Man's son. For the first time in the series' history, side-scrolling mazes were introduced, with each maze being two screens wide. This time, the mazes have no exit tunnels through which players can make an escape. The bonus items that appear move around the maze and are now something of a mixed blessing, as not only will they destroy any Power Pills they come across, but they will also turn any normal dots they pass over into large dots that slow the player's movements considerably, but are worth more points than normal dots if eaten by the player. Any mutated dots in the maze will disappear if the player loses a life. The Pac character is once again pursued by four ghosts (Blinky, Pinky, Inky and Tim) in his quest to eat all of the dots in each maze. And, as before, numerous Power Pills litter the mazes that, when eaten, allow Jr. to eat the pursuing ghosts.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
31077797 |
D8FDFCA83669… |
327,936 | wor | no-intro |
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