Knight-Tyme
Commodore 64 · 1986 · EU
Also known as: Knight Tyme
Publisher: Mastertronic Added Dimension · Developer: Mastertronic Added Dimension · Genre: Platform
In Knight Tyme the Magic Knight ends up in the 25th century aboard the trade ship USS Pisces after rescuing the wizard Gimbal. To return to his own time, he must navigate space, visit planets, and refuel the ship before getting stranded. Using the Windimation system, you interact with the world via a menu of commands to collect items, examine things, issue orders, or cast spells. But beware: some rooms are instantly fatal and require puzzle-solving to access safely.
Known dumps
| CRC32 | MD5 | Size | Region | Source |
|---|---|---|---|---|
E032034E |
B0FAE6807175… |
386,678 | eu | no-intro |
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