Pac-In-Time box art

Pac-In-Time

Game Boy · 1995 · EU

Also known as: Pac-in-time

Namco Atreid Concept Platform

Publisher: Namco · Developer: Atreid Concept · Genre: Platform

Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. Pac-Man can even transform himself into a swimmer, rock eater, fireball spitter, or rope swinger during his quest. The game takes place on a huge island separated into eight regions: Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and the Castle. When you manage to get through them, the last one awaits: The Machine which seems to be some sort of a way to get out of here. This level is not a typical stage after stage approach. Each screen has several exits that can either bring you closer to, or further from the end of the game.

Known dumps

CRC32MD5SizeRegionSource
8690B691 E3B7B3649E52… 262,144 eu no-intro
1A5A38DA F898DDF750D2… 262,144 jp no-intro
50A15DC8 54EF4BB8C3D2… 262,144 us no-intro
7FF79DF9 FEF3CB8003AC… 262,144 eu no-intro

Videos

Artwork & screenshots

Pac-In-Time — box-2D (DE) Pac-In-Time — box-2D (EU) Pac-In-Time — box-2D (JP) Pac-In-Time — box-2D (US) Pac-In-Time — box-2D-side (DE) Pac-In-Time — box-2D-side (EU) Pac-In-Time — box-2D-side (JP) Pac-In-Time — box-2D-side (US)

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