Missile Command box art

Missile Command

Game Boy Color · 1999 · EU

Hasbro Interactive Atari Shoot'em Up

Publisher: Hasbro Interactive · Developer: Atari · Genre: Shoot'em Up

The arcade classic MISSILE COMMAND has made its way to the Game Boy Color. The concept of the game is simple: missiles come from the top of the screen, and you are trying to defend the six buildings in the city below. Your goal is to target the missiles and fire your defensive weaponry; if the cloud from your weapon touches the missile, it is destroyed. However, you only have a limited number of shots, and if all sections of the city are destroyed, it's Game Over. After successfully defending a city from two waves of missiles, you will be treated to a special animation that is related to the city. If your friends want to get in on the action, there is an alternating Two-Player mode. Try to defend the world's cities from destruction in MISSILE COMMAND.

Known dumps

CRC32MD5SizeRegionSource
18216E26 708F4C9E41D1… 1,048,576 eu no-intro
47543C51 1FC58F4E3A24… 1,048,576 us no-intro

Videos

Artwork & screenshots

Missile Command — box-2D (EU) Missile Command — box-2D-side (EU) Missile Command — box-2D-back (EU) Missile Command — box-texture (EU) Missile Command — box-3D (EU) Missile Command — sstitle (WOR) Missile Command — ss (WOR) Missile Command — fanart

Related games

Found an error? Suggest a fix from the app · Use this data via the public API.