Akuu Senki Raijin box art

Akuu Senki Raijin

Famicom Disk System · 1988 · JP

Disk Original Group (DOG) Microcabin Shoot'em Up

Publisher: Disk Original Group (DOG) · Developer: Microcabin · Genre: Shoot'em Up

In the year 2734, the mechanical life form Garemu suddenly attacked five hyperspace navigation broadcasting points, "FIELD". In order to prevent Garem's invasion, the Milky Way alliance has decided to dispatch the mobile weapon Raijin, which you must pilot. Like Square's earlier semi-classic Thexder, the player can opt to change between the two modes of their craft at certain points during each level. Upon touching ground as the mecha, the player is occasionally able to find other directions to continue exploring as a spaceship, presenting both vertical-scrolling and side-scrolling shoot-'em-up sections. There are three items you must find before you complete a level; a star, an orb, a computer, and a bomb. After you collect all of these, it will trigger the boss battle the next time you try to go to the boss area.

Known dumps

CRC32MD5SizeRegionSource
CE97DDD2 BD7E25FAA070… 131,000 jp no-intro
E188393F 9E7224595700… 131,000 jp no-intro
DCDF799C 27F61D15AC55… 131,072 jp no-intro

Videos

Artwork & screenshots

Akuu Senki Raijin — box-2D (JP) Akuu Senki Raijin — box-2D (SS) Akuu Senki Raijin — box-2D-side (JP) Akuu Senki Raijin — box-2D-side (SS) Akuu Senki Raijin — box-2D-back (JP) Akuu Senki Raijin — box-2D-back (SS) Akuu Senki Raijin — box-texture (JP) Akuu Senki Raijin — box-texture (SS)

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