Fantasy Zone II - The Tears of Opa-Opa box art

Fantasy Zone II - The Tears of Opa-Opa

MSX2 · 1987 · JP

Also known as: Fantasy Zone 2 - The Tears Of Opa-opa

Pony Canyon Shoot'em Up

Publisher: Pony Canyon · Genre: Shoot'em Up

In the past, the courageous hero Opa-Opa saved the Fantasy Zone from the invading Nenon forces, but his victory came at a price as he was forced to fight his own father who led the invasion. It is now Space Year 1432, 10 years after that battle, and the Nenon forces are once again spreading chaos through the Fantasy Zone. Opa-Opa must once again fly into the Fantasy Zone to rout the invasion. Similar to Defender, the player occupies a side-scrolling level that repeats indefinitely, and in which the player can freely travel left or right. Each zone contains several "bases" that serve as primary targets. New to the sequel are "warps" hidden behind certain bases that allow the player to travel between different zones. Each level has at least three zones, and when all of the bases have been cleared in all of the zones of a level, the player can travel through the warp to the boss. Boss fights do not allow for free travel as the main stages do, and force the player to face the boss or face a particular direction. Bosses are generally very large and change color to reflect damage taken. The final stage is a "boss rush" in which the player must fight a succession of previous bosses before fighting the final boss. There are two action buttons that correspond to two types of attacks, "fire" and "bomb". The fire attacks shoot horizontally, as in a typical shooter, and different variants can be purchased at shops. The bomb attacks are more powerful, and the basic bomb drops downward. Other variants have other behaviors and are limited in quantity. Shops, uncovered at key points, allow the player to purchase upgraded weapons, bombs, and speed, as well as extra lives.[8] Upgrades to Opa-Opa's speed (such as larger wings, or jet engines) are permanent as long as the player does not lose a life, but weapon upgrades are time-limited, and bombs limited in quantity. Items become increasingly expensive with subsequent purchases, encouraging the player to vary their purchases.

Known dumps

CRC32MD5SizeRegionSource
3459CE01 88AB9038BE37… 262,144 jp no-intro
1BDFAEEB CF739DB66ADC… 262,144 jp no-intro

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Artwork & screenshots

Fantasy Zone II - The Tears of Opa-Opa — box-2D (JP) Fantasy Zone II - The Tears of Opa-Opa — box-2D-side (JP) Fantasy Zone II - The Tears of Opa-Opa — box-2D-back (JP) Fantasy Zone II - The Tears of Opa-Opa — box-texture (JP) Fantasy Zone II - The Tears of Opa-Opa — box-3D (JP) Fantasy Zone II - The Tears of Opa-Opa — sstitle (WOR) Fantasy Zone II - The Tears of Opa-Opa — ss (WOR) Fantasy Zone II - The Tears of Opa-Opa — fanart

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