Meynaupede
Amstrad CPC · 1985 · WOR
Publisher: Hebdogiciel · Developer: Fred HABAUZIT
The object is to control a virtual snake through an enclosed maze, while eating dots along the way. The length of the snake increases with each dot eaten, making the game more difficult. Moves are straightforward until stopped by a wall so you can change direction. You must avoid colliding with yourself while stuck in the maze. After clearing the dots, the player progresses to the next wave, involving harder obstacles and/or higher game speeds.
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