Conflict In Vietnam box art

Conflict In Vietnam

MS-DOS · 1986 · WOR

Also known as: Conflict in Vietnam (US) · Conflict in Vietnam: The Strategic War Simulation (UK)

MicroProse MicroProse Strategy

Publisher: MicroProse · Developer: MicroProse · Genre: Strategy

The third and final installment in Microprose's Command series of war games simulates five key battles in Vietnam, beginning with the defeat of the French colonial army in 1954 and culminating in the 1972 victory of the Viet Cong against South Vietnam forces. Conflict in Vietnam adapts the well tried ''accelerated real-time'' game system of its predecessors to the jungle combat situation in Indochina, with its bizarre balance of power, specific technology (such massive use of helicopters) and unique strategic challenges. Impressively complex for its time, the simulation calculates a day-night-cycle, weather, terrain, supply lines, formations, unit organization and experience, to name only the most important factors. Two players can compete head to head on one computer, soloists may randomize the enemy priorities in some scenarios for added uncertainty on the battlefield.

Known dumps

CRC32MD5SizeRegionSource
0434AC03 1BB622891FFC… 109,877 — exodos

Artwork & screenshots

Conflict In Vietnam — box-2D (EU) Conflict In Vietnam — box-2D (US) Conflict In Vietnam — box-2D-side (EU) Conflict In Vietnam — box-2D-side (US) Conflict In Vietnam — box-2D-back (EU) Conflict In Vietnam — box-2D-back (US) Conflict In Vietnam — box-texture (EU) Conflict In Vietnam — box-texture (US)

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