Vulcan - The Tunisian Campaign box art

Vulcan - The Tunisian Campaign

MS-DOS · 1988 · WOR

Also known as: Vulcan : The Tunisian Campaign (EU)

Cases Computer Simulations Cases Computer Simulations Strategy

Publisher: Cases Computer Simulations · Developer: Cases Computer Simulations · Genre: Strategy

Vulcan is a third entry in R. T. Smith's World War II trilogy, including Arnhem and Desert Rats. It simulates the Tunisian Campaign in 1942-43 from the arrival of the 'Torch' Task Force and their race for Tunis, to the final battle of 'Operation Vulcan'. There are 5 armies (3 Allied & 2 Axis) and 5 scenarios, including the battles of Kasserine and Mareth. Each scenario has several pre-conditions to start from, which include Axis control Malta, Axis capture Bone, DAK (Deutsches Afrika Korps) destroyed, Desert armies late, and French neutrality. The gameplay is flown on scrolling map by turns. Player selects the units and gives them orders. Units move on the grid of rectangular cells. Landscape objects influence on the movement. For example, mountainous terrain allows hidden movement, or river blocks the way. Air attack phase is possible between turns.

Known dumps

CRC32MD5SizeRegionSource
0FB55A89 E4AA064FF734… 29,931 — exodos

Artwork & screenshots

Vulcan - The Tunisian Campaign — box-2D (EU) Vulcan - The Tunisian Campaign — box-2D-side (EU) Vulcan - The Tunisian Campaign — box-2D-back (EU) Vulcan - The Tunisian Campaign — box-texture (EU) Vulcan - The Tunisian Campaign — box-3D (EU) Vulcan - The Tunisian Campaign — sstitle (EU) Vulcan - The Tunisian Campaign — ss (EU) Vulcan - The Tunisian Campaign — steamgrid

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