Worlds at War - Conflict in the Cosmos box art

Worlds at War - Conflict in the Cosmos

MS-DOS · 1991 · WOR

Also known as: Worlds at War : Conflict in the Cosmos (US)

RAW Entertainment Internecine Strategy

Publisher: RAW Entertainment · Developer: Internecine · Genre: Strategy

Worlds at War: Conflict in the Cosmos is a 4x science fiction space navy combat simulation game along the lines of Reach for the Stars: The Conquest of the Galaxy. The player controls a fleet of space ships and bases, and proceeds to build ships, locate enemy bases, and take over the galaxy - or go down in defeat. The game has an abstract board game style feel, but at higher difficulties adjacent regions can become more difficult to reach or even disconnected. Gameplay is always similar and in two dimensions, but the game setting can be selected as space or planetary seas for different difficulty levels and environment behavior.

Known dumps

CRC32MD5SizeRegionSource
00B9F750 D9B9A658C1BE… 261,544 — exodos

Artwork & screenshots

Worlds at War - Conflict in the Cosmos — box-2D (US) Worlds at War - Conflict in the Cosmos — box-2D-side (US) Worlds at War - Conflict in the Cosmos — box-2D-back (US) Worlds at War - Conflict in the Cosmos — box-texture (US) Worlds at War - Conflict in the Cosmos — box-3D (US) Worlds at War - Conflict in the Cosmos — sstitle (US) Worlds at War - Conflict in the Cosmos — ss (US) Worlds at War - Conflict in the Cosmos — steamgrid

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